AI Insights · Timothy · April 2022
Top 5 Cooking Games Performance in Nigeria Q1 2022
In Q1 2022, the top 5 cooking games in Nigeria showed diverse trends in downloads, revenue, and active users. Discover which games led the charts and their performance metrics.
During the first quarter of 2022, the top 5 cooking games in Nigeria—Cooking Fever: Restaurant Game, Belly Clash, SpongeBob Krusty Cook-Off, Sweet Fruit Candy, and Cooking Madness: A Chef's Game—showed a variety of performance trends across downloads, revenue, and active users.
Cooking Fever: Restaurant Game from Nordcurrent Games experienced a steady increase in weekly revenue, peaking at approximately $345 in the last week of December 2021 and maintaining a range between $163 and $299 throughout Q1 2022. Weekly downloads showed an upward trend towards the end of the quarter, reaching 7.3K in the final week of March. Active users also rose steadily, starting from around 47.2K at the beginning of the quarter and climbing to 53K by the end.
Belly Clash by Mad Logics, which released in early February 2022, saw an initial surge in weekly downloads, peaking at approximately 12.7K in the week of February 21. However, weekly downloads gradually declined to about 7.4K by the end of March. Active user numbers followed a similar pattern, rising to a peak of 17K in the same week and then decreasing to around 12.1K by the end of the quarter.
SpongeBob Krusty Cook-Off from Carry1st showed a significant drop in weekly downloads from 20.5K in the last week of December 2021 to around 355 in late January 2022. However, it saw a gradual recovery, reaching 2.3K downloads by the end of March. Active users also declined from 38.1K at the beginning of the quarter to approximately 7.3K by the end. Revenue remained relatively low, with a peak of $78 in the week of February 21.
Sweet Fruit Candy by Juice Candy experienced a consistent increase in weekly downloads, starting from 2.9K in late December 2021 and reaching 5.8K by the end of March 2022. Active user numbers also showed a steady rise, growing from 23.9K to 27.6K over the same period.
Cooking Madness: A Chef's Game from ZenLife Games Ltd saw a relatively stable revenue with minor fluctuations, peaking at $944 in the first week of January and then maintaining between $375 and $886 throughout the quarter. Weekly downloads remained consistent, ranging from approximately 2.1K to 3.7K, while active users showed a slight decline from 61.2K at the beginning of the quarter to 49.4K by the end.
For more detailed insights and data on these apps, visit Sensor Tower.